Digital Literacy in the Primary Classroom - Year 2-3 Cover

Digital Literacy in the Primary Classroom - Year 2-3

Book 2

Book 2, for Year 2-Year 3, aims to develop digital literacy competencies in areas of computational thinking and programming, computer networks and creativity, and communication and collaboration. It supports teachers by providing step-by-step instructions and activity ideas based on whole class, group, paired and individual experiences. It also encourages children to recognise the importance of online safety and creating a positive digital identity.

Ages: 6-8 | Pages: 56 | Code: 01076 | ISBN: 9781776555291

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Neelam Parmar

Dr. Neelam Parmar currently works as Director of E-Learning at Ashford School, United Learning and is instrumental in leading the transformational change of embedding technology within teaching, learning and development. She has completed her PhD in Developing a Pedagogy while using New Technology with young children and is committed to empowering schools, teachers and IT/MIS teams to use technology in constructive and purposeful ways.

Contents

Introduction4
Scheme of Work (SoW)5
Cross-Curricular Links6
Computational Thinking and Programming7
Topic: Logical Reasoning, Algorithms and Programming Toys
Lesson 1: Making a Sandwich Robot8
Lesson 2: Planning a Recipe10
Lesson 3: Filming the Recipe12
Lesson 4: Editing the Recipe13
Lesson 5: Sequencing Instructions14
Lesson 6: Programming a Toy Robot17
Lesson 7: Learning how to Debug a Program19
Lesson 8: Programming On-Screen22
Lesson 9: Debugging and Programming with an App23
Communication, Collaboration and Creativity24
Topic: Digital Information Around Us and Cybersafety
Lesson 1: Finding Information on the Web25
Lesson 2: Finding Images on the Web26
Lesson 3: Finding Digital Sounds on the Web28
Lesson 4: Creating a Digital Story (Content and Images)30
Lesson 5: Creating a Digital Story (Animations, Sounds and Recordings)31
Lesson 6: Staying Safe Online32
Lesson 7: Creating a Cybersafety Poster A34
Lesson 8: Creating a Cybersafety Poster B37
Computer Networks and Productivity38
Topic: Producing an E-Postcard and Representing Information Graphically
Lesson 1: Planning a Postcard39
Lesson 2: Capturing Digital Photos41
Lesson 3: Creating an Electronic Postcard42
Lesson 4: Editing and Reviewing44
Lesson 5: Posting the Postcard45
Lesson 6: Sorting Objects46
Lesson 7: Representing Information48
Lesson 8: Creating a Pictogram49
Glossary51
Resources53
Other Titles from Essential Resources56